Skills
Unity, Unreal Engine, Figma, Miro, Jira, Confluence, GitHub, Google Sheets, Google Docs, Google Slides, UX Design, UI Design, FTUE Design, Systems Design, Game Design, Game Mechanics, Live Ops Design, Player Retention, Player Engagement, Economy Design, Progression Design, Competitive Analysis, Data Analysis, A/B Testing, Retention Analysis, Churn Analysis, Conversion Optimization, Player Behavior Analysis, Wireframing, Prototyping, Haptics Design, AI Image Generation, Cross-Functional Collaboration
About
Lead Game Designer with 7+ years of experience in mobile games, specializing in UX, onboarding (FTUE), and systems design. Proven track record of improving player understanding, retention, and engagement through data-driven iteration and scalable feature design.
Led design efforts on live titles, including a match-3 game generating $60M+ in lifetime revenue, and owned FTUE and live feature development for a real-time PvP title. Experienced in collaborating cross-functionally to translate complex systems into intuitive player experiences.